> For the complete documentation index, see [llms.txt](https://shiro.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://shiro.gitbook.io/docs/economics-of-shiro/earning-and-spending-usdshiro.md).

# Earning and Spending $SHIRO

### Earning Tokens

Players earn $SHIRO by:

* **Collecting Sardines:** The primary way to earn tokens is by collecting sardines within the game.
* **Participating in Events:** Special events and competitions can offer larger token rewards.
* **Achievements and Milestones:** Completing set achievements or reaching new milestones can yield token bonuses.

### Spending Tokens

$SHIRO can be spent on:

* **Upgrades and Customizations:** Players can buy upgrades for their characters or customize their appearance.
* **Unlocking Content:** Tokens can unlock new levels or special game modes.
* **Trading**: Players might trade tokens on exchanges, providing liquidity and earning potential outside the game.
