> For the complete documentation index, see [llms.txt](https://shiro.gitbook.io/docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://shiro.gitbook.io/docs/shiro-gameplay/collectibles-and-in-game-currency.md).

# Collectibles and In-Game Currency

### Sardine Collection

The central goal of each level is to collect sardines, which serve both as a score multiplier and in-game currency. They are cleverly placed throughout levels, challenging players to perfect their timing and platforming skills to collect them all.

### The $SHIRO Token

Accumulated sardines translate into $SHIRO tokens, aligning player success with tangible rewards. The $SHIRO tokens can be used to purchase in-game items, unlock special features, or traded within the game’s ecosystem, bridging the gap between virtual achievement and real-world value.
